The Binding of Isaac is a crazy independent video game designed by Edmund McMillen and Florian Himsl. You control a crying naked child named Isaac. After his mother receives a message from God demanding the life of her son as proof of her faith, Isaac flees into the monster-filled basement in order to escape with his life.
The Binding of Isaac is a 2D action-adventure game in which the player controls Isaac or one of five other unlockable characters as he explores the dungeons located in his mother's basement. The game's mechanics and presentation is similar to the dungeons of The Legend of Zelda, while incorporating random procedurally-generated levels in a manner similar to many Roguelike games. On each floor of the basement dungeon, the player must fight monsters in a room before he can continue onto the next room. Along the way, the player can collect money to buy equipment from shopkeepers, keys to unlock special treasure rooms, and new weapons and power-ups to strengthen his chances against the enemies. Each floor of the dungeon includes a boss which the player must defeat before continuing onto the next level. CONTROLS Use WASD to move and Arrow keys to shoot. E to place bombs and Space for activating or using items.